![]() ![]() "c:\program files\modifiablewindowsapps\fallout 4 (PC)", those are, as the name implies, modifiable and modding should work mostly as usual.įurther: Not all games require mods to be installed into the game directory, mods for Sims 4 for example (which is available through game pass afaik) are installed to %USERPROFILE%\Documents\Electronic Arts so modding should be possible just fine (with the exception of reshade of course). ![]() However: Games can be released in a way that explicitly allows modding, those will be installed into a directory named "ModifiableWindowsApps", e.g. For games that work this way it would be practically impossible to offer any kind of modding support. Afaik those directories are virtual, mounted in using a proprietary driver that only allows read access, the actual data is in an encrypted archive. ![]() I don't think you can change permissions on WindowsApps usually. I haven't really concerned myself with game pass too much either but some things I've picked up, take with a grain of salt: Games used to be installed into C:\Program Files\WindowsApps which is a protected directory that is inaccessible without changing permissions.Ĭan you provide more details on the modding experience? Where the game is installed, how you install mods, and which type of mods don't work for the Xbox Game Pass version? I'm personally not using Xbox Game Pass, so I'm curious what the modding experience is like.
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